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maps_map mp withered heath_map.ini
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2006-02-02
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;/////////////////////////////////////////////////////////////////////////////
;/// Map MP Withererd Heath ///
;/////////////////////////////////////////////////////////////////////////////
Weather
HardwareFogColor = R:120 G:166 B:191
HardwareFogEnable = Yes
HardwareFogStart = 500
HardwareFogEnd = 2000
;; ---------------------------------
;; SNOW
;; ---------------------------------
SnowEnabled = Yes ; enable/disable snow on the map.
IsSnowing = Yes ; is it snowing today?
SnowTexture = EXSnowFlake2.tga
SnowBoxHeight = 500 ; height from which snow falls
SnowSpacing = 30 ; snow spacing -- less means more
NumberTiles = 4
SnowAmplitude = 20 ; amount of side-to-side movement.
SnowFrequencyScaleX = 0.01 ; speed of side-to-side wave movement.
SnowFrequencyScaleY = 0.005 ; speed of side-to-side wave movement.
SnowPointSize = 2 ; scale the size of snow particles.
SnowMinPointSize = 3 ; min point size
SnowMaxPointSize = 8 ; max point size
SnowPointSprites = No ; set to "no" for point-sprite emulation.
SnowQuadSize = 3 ; scale the size of snow particles when using point-sprite emulation.
SnowSpeed = 60 ; speed at which snow falls
SnowXYSpeed = X:40 Y:25
End
AIData
LowLodTreeName = TreeLowLODArnor
END
;/////////////////////////////////////////////////////////////////////////////
;/// Particle System for Snow ///
;/////////////////////////////////////////////////////////////////////////////
FXParticleSystem AreaDustEffect
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SortLevel = 1
Size = 2 5
BurstDelay = 5 5
BurstCount = 2 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.45 0.55 0
Alpha2 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.99 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.02
VelocityDamping = 0.75 0.8
DriftVelocity = X:0.5 Y:0 Z:0
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 100
Length = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem AreaDustEffectGray
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SortLevel = 1
Size = 2 5
BurstDelay = 5 5
BurstCount = 2 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.45 0.55 0
Alpha2 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.99 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.02
VelocityDamping = 0.75 0.8
DriftVelocity = X:0.5 Y:0 Z:0
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 100
Length = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem ArrowSparkDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 10 10
SystemLifetime = 1
SortLevel = 1
Size = 2 5
BurstCount = 1 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 10
End
Update = DefaultUpdate
SizeRate = 2 5
SizeRateDamping = 0.8 0.9
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.75
End
EmissionVelocity = OrthoEmissionVelocity
X = 1 2
Y = -0.4 0.4
Z = 1 2
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem ArrowStormDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 80 80
SystemLifetime = 25
SortLevel = 1
Size = 30 30
BurstCount = 1 2
InitialDelay = 150 150
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.3 5
Alpha3 = -0.2 0 80
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.93 0.97
AngleZ = 0 7
AngularRateZ = -0.2 0.2
AngularDamping = 0.95 0.96
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0.1 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.5 0.5
Y = -0.5 0.5
Z = 0.2 0.25
End
EmissionVolume = CylinderEmissionVolume
Radius = 75
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem BalinTombDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 250 250
SystemLifetime = 1
SortLevel = 1
Size = 10 30
BurstCount = 75 75
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.3 0.5 5
Alpha3 = -1 0 250
End
Update = DefaultUpdate
SizeRate = 3 5
SizeRateDamping = 0.9 0.95
AngleZ = 0 7
AngularRateZ = -0.05 0.05
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.88
End
EmissionVelocity = OrthoEmissionVelocity
X = -10 20
Y = -10 10
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:0 Y:20 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem BalrogFallDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
Size = 15 15
BurstCount = 120 150
InitialDelay = 58 58
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.2 0.3 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 2 15
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.1 -0.1
AngularDamping = 0.92 0.94
Rotation = ROTATE_V
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.01
VelocityDamping = 0.8 0.9
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 20 20
End
EmissionVolume = LineEmissionVolume
StartPoint = X:45 Y:0 Z:10
EndPoint = X:45 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem balrogLandingDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 3
SortLevel = 1
Size = 10 25
BurstCount = 25 35
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.2 0.2 1
Alpha2 = 0.05 0.1 25
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 8 12
OtherSpeed = 2 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
End
Draw = DefaultDraw
End
End
FXParticleSystem BaradDurDust01
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = BuildingChunkDebris
Lifetime = 20 60
SystemLifetime = 360
SortLevel = 1
Size = 5 10
BurstDelay = 3 3
BurstCount = 1 5
InitialDelay = 5 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 5 6
SizeRateDamping = 0.9 0.97
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:30 Y:30 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem BaradDurWaveDust
System
Priority = MEDIUM_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = BaradDurWaveDustSlave
Lifetime = 50 50
SystemLifetime = 1
SortLevel = 1
Size = 60 80
BurstCount = 200 200
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.1 0.1 0
Alpha2 = 0.1 0.1 100
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.99 0.95
AngleZ = 0 7
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.95
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 25 25
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:0 Z:10
EndPoint = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
Wind = DefaultWind
WindMotion = PingPong
WindStrength = 0.2
WindAngleChangeMin = 0.017453
WindAngleChangeMax = 0.05236
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.49779
WindPingPongEndAngleMax = 6.28319
End
End
FXParticleSystem BaradDurWaveDustSlave
System
Priority = MEDIUM_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SortLevel = 1
Size = 60 80
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 5
Alpha3 = -0.5 0 100
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.99 0.95
AngleZ = 0 7
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.95
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
Wind = DefaultWind
WindMotion = PingPong
WindStrength = 0.2
WindAngleChangeMin = 0.017453
WindAngleChangeMax = 0.05236
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.49779
WindPingPongEndAngleMax = 6.28319
End
End
FXParticleSystem BarrageExplosionDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 45 45
SystemLifetime = 3
SortLevel = 2
Size = 25 50
BurstCount = 2 9
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 5
Alpha3 = 0 0 45
End
Update = DefaultUpdate
SizeRate = 0.1 0.5
SizeRateDamping = 0.8 0.8
AngleZ = -2 2
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
End
EmissionVelocity = OrthoEmissionVelocity
X = -5 5
Y = -5 5
Z = -2 2
End
EmissionVolume = CylinderEmissionVolume
Radius = 25
Offset = X:0 Y:0 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem BatteringRamHitDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 150 150
SystemLifetime = 1
SortLevel = 1
Size = 1 5
BurstCount = 40 40
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 10
Alpha3 = -2 0 150
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 1
End
EmissionVelocity = OrthoEmissionVelocity
Z = -0.25 -0.75
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-80 Y:60 Z:50
EndPoint = X:80 Y:-80 Z:50
End
Draw = DefaultDraw
End
End
FXParticleSystem BatteringRamHitDustCine
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 2
SortLevel = 1
Size = 1 5
BurstDelay = 1 1
BurstCount = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:-0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 3
Y = -1 1
Z = 0 2
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem BatteringRamUpgradeDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 2
SortLevel = 1
Size = 10 20
BurstDelay = 1 1
BurstCount = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:-0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 3
Y = -1 1
Z = 0 2
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem BigGroundDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SortLevel = 1
Size = 0.5 1
BurstDelay = 1 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.2 0.3 0
Alpha2 = 0.2 0.3 20
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 5 20
SizeRateDamping = 0.8 0.9
AngleZ = 0 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.99
DriftVelocity = X:0.04 Y:0.04 Z:0
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 1 1
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:50 Y:50 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem BloodyHeadDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
SortLevel = 1
Size = 0.5 2
BurstCount = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.8 0.95
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 6 10
OtherSpeed = 0 2
End
EmissionVolume = CylinderEmissionVolume
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem BoatBackDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 180
SortLevel = 1
Size = 25 30
BurstCount = 1 1
IsEmitAboveGroundOnly = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 5
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 0.1 0.25
SizeRateDamping = 0.99 0.99
AngularRateZ = -0.05 0.05
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
Offset = X:50 Y:0 Z:5
End
Draw = DefaultDraw
End
Wind = DefaultWind
WindStrength = 0.1
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.49779
WindPingPongEndAngleMax = 6.28319
TurbulenceAmplitude = 0.02
TurbulenceFrequency = 25
End
End
FXParticleSystem BoatFrontDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 80 80
SystemLifetime = 180
SortLevel = 1
Size = 50 50
BurstDelay = 1 1
BurstCount = 1 1
IsEmitAboveGroundOnly = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.25 10
Alpha3 = 0 0 80
End
Update = DefaultUpdate
SizeRate = 0.1 0.25
SizeRateDamping = 0.99 0.99
AngleZ = -3 3
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
Offset = X:-50 Y:0 Z:0
End
Draw = DefaultDraw
End
Wind = DefaultWind
WindStrength = 0.1
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.49779
WindPingPongEndAngleMax = 6.28319
TurbulenceAmplitude = 0.02
TurbulenceFrequency = 25
End
End
FXParticleSystem BoatSideDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 180
SortLevel = 1
Size = 25 50
BurstDelay = 2 2
BurstCount = 1 1
IsEmitAboveGroundOnly = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 0.1 0.25
SizeRateDamping = 0.99 0.99
AngleZ = -3 3
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-50 Y:0 Z:0
End
Draw = DefaultDraw
End
Wind = DefaultWind
WindStrength = 0.1
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.49779
WindPingPongEndAngleMax = 6.28319
TurbulenceAmplitude = 0.02
TurbulenceFrequency = 25
End
End
FXParticleSystem BuildingContructDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 2500
SortLevel = 1
Size = 10 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 0.5
Y = 0 0.5
Z = 0 0.5
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:25 Y:50 Z:5
End
Draw = DefaultDraw
End
End
FXParticleSystem BuildingContructDustCastles
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 135 135
SystemLifetime = 40000
SortLevel = 1
Size = 20 20
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = -0.1 0 135
End
Update = DefaultUpdate
SizeRate = 8 12
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.5 0.5
Y = -0.5 0.5
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 125
Offset = X:0 Y:0 Z:20
End
Draw = DefaultDraw
End
End
FXParticleSystem BuildingContructDustCastlesB
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 135 135
SystemLifetime = 40000
SortLevel = 1
Size = 20 20
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = -0.1 0 135
End
Update = DefaultUpdate
SizeRate = 8 12
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.5 0.5
Y = -0.5 0.5
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 125
Offset = X:0 Y:0 Z:20
End
Draw = DefaultDraw
End
End
FXParticleSystem BuildingContructDustExp
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 135 135
SystemLifetime = 40000
SortLevel = 1
Size = 10 15
BurstDelay = 2 2
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = -0.1 0 135
End
Update = DefaultUpdate
SizeRate = 8 12
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.2 0.2
Y = -0.2 0.2
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem BuildingContructDustExpB
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 135 135
SystemLifetime = 40000
SortLevel = 1
Size = 10 15
BurstDelay = 2 2
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = -0.1 0 135
End
Update = DefaultUpdate
SizeRate = 8 12
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.2 0.2
Y = -0.2 0.2
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem CalltheHordeDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SortLevel = 1
Size = 20 20
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.7 20
Alpha3 = -0.2 0 60
End
Update = DefaultUpdate
SizeRate = 1 1
SizeRateDamping = 1 1
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 1 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 45
End
Draw = DefaultDraw
End
End
FXParticleSystem CalvaryDustTrails
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
SortLevel = 1
Size = 10 15
BurstDelay = 2 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.65 0.85 0
Alpha2 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.95 0.9
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 4
Length = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem CatapultDestroyDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 5
SortLevel = 1
Size = 3 3
BurstCount = 16 16
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 1 0
Alpha2 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 4 8
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.99 0.95
DriftVelocity = X:0 Y:0 Z:0.08
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 1
Y = 0 1
Z = 1 1
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:25 Y:10 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem CHAreaFissureEffect
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 80 80
SortLevel = 1
Size = 2 5
BurstDelay = 1 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.2 0.35 0
Alpha2 = -0.5 0 80
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.99 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.03
VelocityDamping = 0.75 0.8
DriftVelocity = X:0.25 Y:0 Z:0
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 100
Length = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem ColorTestDust01
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SortLevel = 1
Size = 10 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:236 G:226 B:213 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 0.5
Y = 0 0.5
Z = 0 0.5
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:25 Y:50 Z:5
End
Draw = DefaultDraw
End
End
FXParticleSystem ColorTestDust02
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SortLevel = 1
Size = 25 25
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:159 G:147 B:121 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.75 10
Alpha3 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 1 5
SizeRateDamping = 0.8 0.8
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
DriftVelocity = X:0 Y:0 Z:0.25
End
EmissionVelocity = OrthoEmissionVelocity
Z = 1 1
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 15
End
Draw = DefaultDraw
End
End
FXParticleSystem DestructDustCore
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 15
SortLevel = 1
Size = 1 2
BurstDelay = 1 3
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.15 0
Alpha2 = 0.3 0.5 5
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.92
DriftVelocity = X:0.4 Y:0 Z:0.24
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 2
Y = -1 2
Z = 0 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 8
Length = 8
End
Draw = DefaultDraw
End
End
FXParticleSystem DestructionDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = DestructDustCore
Lifetime = 100 100
SystemLifetime = 5
SortLevel = 1
Size = 3 5
BurstCount = 12 15
InitialDelay = 82 82
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 15 25
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 20 20
End
EmissionVolume = CylinderEmissionVolume
Radius = 12
End
Draw = DefaultDraw
End
End
FXParticleSystem DrogothWingDust
System
Priority = NONE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
SystemLifetime = 15
SortLevel = 1
Size = 10 25
BurstCount = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 10
Alpha3 = -0.1 0 30
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 1 1
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.97 0.99
DriftVelocity = X:0 Y:0 Z:0.25
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 1 8
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
End
Draw = DefaultDraw
End
End
FXParticleSystem dustImpact
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SystemLifetime = 1
SortLevel = 1
Size = 5 5
BurstCount = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.8 0.8
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 1 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem dustImpactBig
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SystemLifetime = 1
SortLevel = 1
Size = 5 5
BurstCount = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 8 16
SizeRateDamping = 0.8 0.8
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 3 5
OtherSpeed = 0 1
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem DwarvenSiegeTrailDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
Size = 3 5
BurstDelay = 1 3
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
ColorScale = 0 -1
End
Alpha = DefaultAlpha
Alpha2 = 0.3 0.5 5
Alpha3 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 2 2.4
SizeRateDamping = 0.9 0.92
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
DriftVelocity = X:0 Y:0 Z:0.48
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -0.08 0.6
OtherSpeed = 0.16 1.2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:25 Y:-15 Z:0
EndPoint = X:25 Y:15 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem DwarvenSiegeTrailDustB
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
Size = 3 5
BurstDelay = 1 3
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.3 0.5 5
Alpha3 = -0.25 0 60
End
Update = DefaultUpdate
SizeRate = 2 2.4
SizeRateDamping = 0.9 0.92
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
End
EmissionVelocity = OrthoEmissionVelocity
Z = 0.8 0.8
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-25 Y:-15 Z:0
EndPoint = X:-25 Y:15 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem DwfFortFlameDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 2500
SortLevel = 1
Size = 10 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
Radius = 35
Offset = X:15 Y:23 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem DwfMineDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SortLevel = 1
Size = 10 10
BurstDelay = 2 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.75 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 1 5
SizeRateDamping = 0.8 0.8
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
DriftVelocity = X:0 Y:0 Z:0.25
End
EmissionVelocity = OrthoEmissionVelocity
Z = 1 1
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem EaglesNestbuilddust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 25
Size = 10 25
BurstCount = 15 15
InitialDelay = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.3 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.5 0.55
AngleZ = -7 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.07
VelocityDamping = 0.96 0.96
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 6 10
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
Offset = X:0 Y:0 Z:20
End
Draw = DefaultDraw
End
End
FXParticleSystem EarthquakeDust
System
Priority = MEDIUM_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 80
SortLevel = 1
Size = 25 25
StartSizeRate = 5 5
BurstCount = 2 4
InitialDelay = 55 55
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.3 5
Alpha3 = -0.2 0 100
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 0 2
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 1
RadiusRate = 3
End
Draw = DefaultDraw
End
End
FXParticleSystem EarthquakeDustFall
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 60
SortLevel = 1
Size = 35 35
BurstCount = 2 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.5 5
Alpha3 = -0.2 0 100
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.9 0.85
AngleZ = -5 5
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 0 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 200
End
Draw = DefaultDraw
End
End
FXParticleSystem EarthquakeDustStart
System
Priority = MEDIUM_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 50
SortLevel = 1
Size = 10 10
StartSizeRate = 5 5
BurstCount = 2 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.5 5
Alpha3 = -0.2 0 100
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.4
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 3 5
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 30
End
Draw = DefaultDraw
End
End
FXParticleSystem entFootDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
SortLevel = 1
Size = 5 6
BurstCount = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
DriftVelocity = X:0 Y:0 Z:0.08
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 1
Y = -1 1
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 2
End
Draw = DefaultDraw
End
End
FXParticleSystem EntSproutingDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 120 120
SystemLifetime = 240
Size = 3 4
BurstDelay = 1 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.35 0
Alpha2 = 0 0 120
End
Update = DefaultUpdate
SizeRate = 3 5
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.02
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.3 0.3
Y = -0.3 0.3
Z = 0 0.2
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:5 Y:5 Z:2
End
Draw = DefaultDraw
End
End
FXParticleSystem flareSpin2
System
Priority = VERY_LOW_OR_ABOVE
ParticleName = EXGandalfStaffFlare.tga
Lifetime = 15 15
SystemLifetime = 72
BurstCount = 1 1
InitialDelay = 5 5
IsGroundAligned = Yes
End
Color = DefaultColor
Color1 = R:45 G:50 B:55 0
Color2 = R:0 G:0 B:0 15
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
End
Update = DefaultUpdate
SizeRate = 10 10
SizeRateDamping = 1 1
AngularRateZ = -0.05 0.05
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem GandalfBlastDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = GandalfBlastDustCore
Lifetime = 100 100
SystemLifetime = 5
Size = 1 2
BurstCount = 25 50
InitialDelay = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.2 0.3 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 2 15
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.1 -0.1
AngularDamping = 0.92 0.94
Rotation = ROTATE_V
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.92 0.94
DriftVelocity = X:0.032 Y:0.064 Z:0.15
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 20 20
End
EmissionVolume = CylinderEmissionVolume
Radius = 12
End
Draw = DefaultDraw
End
End
FXParticleSystem GandalfBlastDustCore
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 15
Size = 5 10
BurstDelay = 20 20
BurstCount = 1 1
InitialDelay = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.1 0.1 0
Alpha2 = 0.2 0.2 5
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 8
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.92
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -1 2
Z = 0 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 24
End
Draw = DefaultDraw
End
End
FXParticleSystem GandalfWaveBlastDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = GandalfWaveBlastHeat
Lifetime = 50 50
SystemLifetime = 20
Size = 10 15
BurstCount = 1 1
IsGroundAligned = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 1 1
AngleZ = 0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.02
VelocityDamping = 0.99 1
End
EmissionVelocity = OrthoEmissionVelocity
Y = -2 2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:-30 Z:0
EndPoint = X:0 Y:30 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem GateDoorDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 35
SortLevel = 1
Size = 1 2
BurstCount = 2 4
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.15 0
Alpha2 = 0.1 0.1 5
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.92
DriftVelocity = X:0.4 Y:0 Z:0.24
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 2
Y = -1 2
Z = 0 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 8
Length = 8
End
Draw = DefaultDraw
End
End
FXParticleSystem GateDoorDustBig
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 180 180
SystemLifetime = 3
SortLevel = 1
Size = 1 1
BurstCount = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.3 5
Alpha3 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.75 0.8
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.92
DriftVelocity = X:0 Y:0 Z:-0.104
End
EmissionVelocity = OrthoEmissionVelocity
X = -1.04 4
Y = -1 2
Z = 0.4 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 4
Length = 2
End
Draw = DefaultDraw
End
End
FXParticleSystem GateDoorDustBigger
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 180 180
SystemLifetime = 15
SortLevel = 1
Size = 2 2
BurstCount = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.7 0.7 5
Alpha3 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 25 40
SizeRateDamping = 0.8 0.9
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.9
DriftVelocity = X:0 Y:0 Z:-0.104
End
EmissionVelocity = OrthoEmissionVelocity
X = -20 -20
Z = 0.4 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 40
Length = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem GateDoorDustBiggest
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = GateDoorDust
Lifetime = 180 180
SystemLifetime = 15
SortLevel = 1
Size = 2 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.15 0
Alpha2 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.8 0.9
AngleZ = -50 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.9
End
EmissionVelocity = OrthoEmissionVelocity
X = -16 -36
Y = -20 20
Z = -20 20
End
EmissionVolume = CylinderEmissionVolume
Radius = 40
Length = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem GateDoorDustSmaller
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 180 180
SystemLifetime = 25
SortLevel = 1
Size = 1 1
BurstDelay = 0 5
BurstCount = 5 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.35 5
Alpha3 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.88
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.024
VelocityDamping = 0.9 0.92
DriftVelocity = X:0 Y:0 Z:-0.104
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = LineEmissionVolume
StartPoint = X:16 Y:-48 Z:64
EndPoint = X:20 Y:60 Z:80
End
Draw = DefaultDraw
End
End
FXParticleSystem GenericSiegeTrailDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
Size = 3 5
BurstDelay = 2 5
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.3 0.5 5
Alpha3 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 2 2.4
SizeRateDamping = 0.9 0.92
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
DriftVelocity = X:0 Y:0 Z:0.48
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -0.08 0.6
OtherSpeed = 0.16 1.2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-3 Y:3 Z:0
EndPoint = X:-4 Y:-3 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem GiantRopesDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SystemLifetime = 1
SortLevel = 1
BurstCount = 20 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.75 5
Alpha3 = -0.5 0 60
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.8 0.9
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 0 3
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
End
Draw = DefaultDraw
End
End
FXParticleSystem GrondDieDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 10
SortLevel = 1
Size = 10 25
BurstDelay = 99999 99999
BurstCount = 50 50
InitialDelay = 12 12
End
Color = DefaultColor
Color1 = R:49 G:47 B:43 25
Color2 = R:0 G:0 B:0 100
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.25 0
Alpha2 = -2 0 200
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.9 0.95
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.3
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 15 25
OtherSpeed = 1 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 25
Length = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem GroundDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 5
SortLevel = 1
Size = 2 2
BurstDelay = 1 1
BurstCount = 50 100
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = 0.35 0.35 20
Alpha3 = 0 0 200
End
Update = DefaultUpdate
SizeRate = 1 5
SizeRateDamping = 0.8 0.9
AngleZ = 0 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
DriftVelocity = X:0 Y:0 Z:0.04
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 1 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem HelmsDeepGateDestructionDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 180 180
SystemLifetime = 5
SortLevel = 1
Size = 2 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.7 0.7 5
Alpha3 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 25 40
SizeRateDamping = 0.8 0.9
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.93
DriftVelocity = X:0 Y:0 Z:0.104
End
EmissionVelocity = OrthoEmissionVelocity
X = -5 5
Y = 20 20
Z = 0.4 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 40
Length = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem HorseFallDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
SortLevel = 1
Size = 2 5
BurstCount = 4 8
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OrthoEmissionVelocity
X = -3 3
Y = -3 3
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem HubDamageDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 10
SortLevel = 1
Size = 10 10
BurstCount = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 25
Length = 60
Offset = X:0 Y:0 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem HubDestructionDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 90
SortLevel = 1
Size = 10 10
BurstDelay = 1 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 0.5
Y = 0 0.5
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 60
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem ImpactDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 15 15
SystemLifetime = 5
Size = 3.5 7
BurstDelay = 2 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = 0 0 15
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.9
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem InfantryDustTrailsXXX
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 15 15
Size = 3.5 7
BurstDelay = 2 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = 0 0 15
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.9
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem IsengardArmoryDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
SortLevel = 1
Size = 10 10
BurstDelay = 3 3
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 10
Alpha3 = -0.3 0 60
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.8 0.8
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:10 Y:5 Z:1
End
Draw = DefaultDraw
End
End
FXParticleSystem Maltreedust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 25
Size = 10 25
BurstCount = 15 15
InitialDelay = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.3 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.5 0.55
AngleZ = -7 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.07
VelocityDamping = 0.96 0.96
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 6 10
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
Offset = X:0 Y:0 Z:20
End
Draw = DefaultDraw
End
End
FXParticleSystem MeleeDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
Size = 15 30
BurstDelay = 0 5
BurstCount = 0 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.2 20
Alpha3 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 1 1
SizeRateDamping = 0.95 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.24 0.24
Y = -0.24 0.24
Z = 0.16 0.16
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:0 Y:0 Z:8
EndPoint = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallADamagedDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 3
SortLevel = 1
Size = 10 50
BurstCount = 25 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.5 0
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:-0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -3 3
Y = -5 5
Z = 0 3
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:30 Y:100 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallAHitDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 3
SortLevel = 1
Size = 10 50
BurstCount = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.5 0
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:-0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 -2
Y = -3 3
Z = 0 3
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:30 Y:100 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallAReallyDamagedDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
SortLevel = 2
Size = 10 50
BurstCount = 100 100
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.5 0
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:-0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -3 3
Y = -5 5
Z = 0 3
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:30 Y:100 Z:30
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallAReallyDamagedDustSettle
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 160
SortLevel = 1
Size = 10 50
BurstCount = 2 2
InitialDelay = 200 200
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.05
VelocityDamping = 0.9 0.95
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 1 3
End
EmissionVolume = CylinderEmissionVolume
Radius = 75
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallARubbleDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 150 150
SystemLifetime = 5
SortLevel = 1
Size = 10 50
BurstCount = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 10
Alpha3 = 0 0 150
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:-0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -3 3
Y = -5 5
Z = 0 3
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:30 Y:100 Z:50
End
Draw = DefaultDraw
End
End
FXParticleSystem MinWallARubbleDustSettle
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 200
SortLevel = 2
Size = 10 50
BurstCount = 2 2
InitialDelay = 200 200
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.05
VelocityDamping = 0.9 0.95
End
EmissionVelocity = OrthoEmissionVelocity
X = -3 3
Y = -5 5
Z = 1 3
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:100 Y:100 Z:5
End
Draw = DefaultDraw
End
End
FXParticleSystem MootSpawnDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 120 120
SystemLifetime = 240
Size = 20 25
BurstCount = 0 1.5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 1 1 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRateDamping = 1 1
AngleZ = -1 1
AngularRateZ = 0.1 0.1
AngularDamping = 0 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.5 0.5
Y = -0.5 0.5
Z = 0 1
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem MumakilFootDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 3
SortLevel = 1
Size = 15 30
BurstCount = 2 5
InitialDelay = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.9 3
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngleZ = -2 5
AngularDamping = 0.95 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.1 0.1
Y = -0.1 0.1
Z = -0.1 0.1
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:-1 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem MumakilPenDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 250 250
SystemLifetime = 175
SortLevel = 1
Size = 1 3
BurstDelay = 1 5
BurstCount = 3 5
InitialDelay = 25 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.85 0.95 0
Alpha2 = -2 0 250
End
Update = DefaultUpdate
SizeRate = 5 9
SizeRateDamping = 0.85 0.95
AngleZ = -1 2
AngularRateZ = -0.05 0.05
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.056
End
EmissionVelocity = OrthoEmissionVelocity
X = 1 2
Z = 0.08 0.4
End
EmissionVolume = CylinderEmissionVolume
Radius = 36
Length = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem NazgulGrabDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 3
SortLevel = 1
Size = 30 100
BurstCount = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.5 0
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.9 0.9
AngleZ = -1 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.98
DriftVelocity = X:0 Y:0 Z:-0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 4
Y = -2 2
Z = 2 2
End
EmissionVolume = SphereEmissionVolume
Radius = 10
End
Draw = DefaultDraw
End
End
FXParticleSystem NazgulSplatDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
Size = 10 25
BurstCount = 25 35
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngleZ = 0 7
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 8 12
OtherSpeed = 2 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
End
Draw = DefaultDraw
End
End
FXParticleSystem NewBuildingDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 120 120
SystemLifetime = 200
Size = 10 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.15 0.35 0
Alpha2 = 0 0 115
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:1
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 1
Y = 0 1
Z = 1 1
End
EmissionVolume = BoxEmissionVolume
HalfSize = X:50 Y:75 Z:50
End
Draw = DefaultDraw
End
End
FXParticleSystem OliphantSplatDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 5
Size = 10 25
BurstCount = 25 35
InitialDelay = 96 96
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 2 3.5
SizeRateDamping = 0.8 0.9
AngleZ = -1 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 12 16
OtherSpeed = 16 24
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem OliphantSplatDustDieF
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 5
Size = 10 25
BurstCount = 25 35
InitialDelay = 74 74
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 2 3.5
SizeRateDamping = 0.8 0.9
AngleZ = -1 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 12 16
OtherSpeed = 16 24
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem OliphantStepDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 1
Size = 10 25
BurstCount = 25 25
InitialDelay = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.25 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 2 3.5
SizeRateDamping = 0.8 0.9
AngleZ = -1 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 10 10
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem OliphantStructDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 1
Size = 10 25
BurstCount = 20 20
InitialDelay = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 2 3.5
SizeRateDamping = 0.8 0.9
AngleZ = -1 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OrthoEmissionVelocity
X = -10 10
Y = 0 20
Z = -10 10
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem OliphantUnitDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 1
Size = 10 25
BurstCount = 20 20
InitialDelay = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 2 3.5
SizeRateDamping = 0.8 0.9
AngleZ = -1 1
AngularRateZ = -0.03 0.03
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 10
Y = -10 10
Z = 0 5
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem PCTMediumDust
System
Priority = LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 50
SortLevel = 1
BurstCount = 1 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.4 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 30 35
SizeRateDamping = 0.6 0.65
AngleZ = -0.5 0.5
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 1
Y = -1 1
Z = 0.25 0.25
End
EmissionVolume = CylinderEmissionVolume
Radius = 75
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem PCTSmallDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 50
SortLevel = 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 1 1 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 30 35
SizeRateDamping = 0.6 0.65
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.6 0.65
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:25 Y:35 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem PoolDust01
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = BuildingChunkDebris
Lifetime = 60 60
SystemLifetime = 15
Size = 5 15
BurstDelay = 3 3
BurstCount = 1 1
InitialDelay = 5 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 2 3
SizeRateDamping = 0.9 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OrthoEmissionVelocity
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem PoolDust02
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = BuildingChunkDebris
Lifetime = 60 60
SystemLifetime = 15
Size = 5 15
BurstDelay = 3 3
BurstCount = 1 1
InitialDelay = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 60
End
Update = DefaultUpdate
SizeRate = 2 3
SizeRateDamping = 0.9 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.08
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OrthoEmissionVelocity
X = 3 4
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem poolDustBig
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 5
Size = 2 3
BurstCount = 12 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 8 16
SizeRateDamping = 0.8 0.8
AngleZ = -7 7
AngularRateZ = -0.1 0.1
AngularDamping = 0.93 0.97
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.87
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 8
End
EmissionVolume = CylinderEmissionVolume
Radius = 4
End
Draw = DefaultDraw
End
End
FXParticleSystem PoolDustMedium
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 5
Size = 2 2
BurstDelay = 1 1
BurstCount = 50 100
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = 0.35 0.35 20
Alpha3 = 0 0 200
End
Update = DefaultUpdate
SizeRate = 1 5
SizeRateDamping = 0.8 0.9
AngleZ = 0 1
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
DriftVelocity = X:0 Y:0 Z:0.04
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 1 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem RBGateDestructionDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 90
SortLevel = 1
BurstCount = 2 4
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.4 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 30 35
SizeRateDamping = 0.6 0.65
AngleZ = -0.5 0.5
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 1
Y = -1 1
Z = 0.25 0.25
End
EmissionVolume = CylinderEmissionVolume
Radius = 90
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem RohirimAlliesDust01
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 100
Size = 50 75
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.99
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1.01 1.01
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.5 -1
Y = -0.1 0.1
End
EmissionVolume = CylinderEmissionVolume
Radius = 125
Offset = X:50 Y:-50 Z:35
End
Draw = DefaultDraw
End
End
FXParticleSystem RohirimAlliesUnsummonDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 20
Size = 15 20
StartSizeRate = 2 2
BurstDelay = 1 3
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.1 0.5 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.99
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1.01 1.01
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.1 -1
Y = -0.1 0.1
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
Offset = X:50 Y:-50 Z:35
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeBalistaHitDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 4
SortLevel = 1
Size = 15 20
BurstCount = 5 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.75 1 0
Alpha2 = -0.5 0 50
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.9 0.85
AngleZ = 0 7
AngularRateZ = -0.2 0.2
AngularDamping = 0.95 0.95
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.1
VelocityDamping = 0.8 0.85
DriftVelocity = X:0 Y:0 Z:1
End
EmissionVelocity = OrthoEmissionVelocity
X = -5 5
Y = -5 5
Z = 4 15
End
EmissionVolume = SphereEmissionVolume
IsHollow = Yes
Radius = 5
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeBalistaHitDust2
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
SortLevel = 1
Size = 20 30
BurstCount = 10 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = -0.1 0 100
End
Update = DefaultUpdate
SizeRate = 5 5
SizeRateDamping = 0.9 0.85
AngleZ = 0 7
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.95
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.75
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -15 15
Y = -15 15
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:0 Z:10
EndPoint = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeTowerDeathDustInitial_N
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 3
SortLevel = 1
Size = 1 3
BurstCount = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.75 0.75 0
Alpha2 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 4 15
SizeRateDamping = 0.95 0.8
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
DriftVelocity = X:0 Y:0 Z:-0.4
End
EmissionVelocity = OrthoEmissionVelocity
X = 1 4
Y = -2 3
Z = 0 1
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:0 Y:0 Z:-40
EndPoint = X:0 Y:0 Z:50
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeTowerDeployedDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 180 180
SystemLifetime = 3
SortLevel = 1
Size = 2 2
BurstCount = 20 20
InitialDelay = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.7 0.7 5
Alpha3 = 0 0 180
End
Update = DefaultUpdate
SizeRate = 2 5
SizeRateDamping = 0.95 0.88
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.92
DriftVelocity = X:0 Y:0 Z:-0.104
End
EmissionVelocity = OrthoEmissionVelocity
X = -1.04 3
Y = -1 2
Z = 0.4 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
Length = 2
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeTowerHitDust
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 3
SortLevel = 1
Size = 1 3
BurstCount = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.75 0.75 0
Alpha2 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 4 15
SizeRateDamping = 0.95 0.8
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.9
DriftVelocity = X:0 Y:0 Z:-0.4
End
EmissionVelocity = OrthoEmissionVelocity
X = 1 4
Y = -2 3
Z = 0 1
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:0 Y:0 Z:-40
EndPoint = X:0 Y:0 Z:50
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeTowerTrailDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 60 60
Size = 8 16
BurstDelay = 2 5
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.7 0.7 5
Alpha3 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 2 2.4
SizeRateDamping = 0.9 0.92
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -0.08 0.6
OtherSpeed = 0.16 1.2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-3 Y:3 Z:0
EndPoint = X:-4 Y:-3 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem SiegeWksConstructDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 250 250
SystemLifetime = 175
SortLevel = 1
Size = 1 3
BurstDelay = 1 5
BurstCount = 3 5
InitialDelay = 100 100
End
Color = DefaultColor
Color1 = R:128 G:118 B:113 0
End
Alpha = DefaultAlpha
Alpha1 = 0.85 0.95 0
Alpha2 = -2 0 250
End
Update = DefaultUpdate
SizeRate = 5 9
SizeRateDamping = 0.85 0.95
AngleZ = -1 2
AngularRateZ = -0.07 0.07
AngularDamping = 0.9 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0 Y:0 Z:0.056
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 3
Z = 0.08 0.4
End
EmissionVolume = CylinderEmissionVolume
Radius = 36
Length = 40
End
Draw = DefaultDraw
End
End
FXParticleSystem SummonCitadelDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 10
Size = 10 25
BurstCount = 15 15
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.2 0.3 20
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.5 0.55
AngleZ = -7 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.07
VelocityDamping = 0.96 0.96
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 4 7
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem TelekineticDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 200 200
SystemLifetime = 10
SortLevel = 1
Size = 25 50
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.3 0.4 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 15 20
SizeRateDamping = 0.9 0.99
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.92 0.92
End
EmissionVelocity = OrthoEmissionVelocity
X = -5 -5
Y = 25 25
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem TelekineticDustCore
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 25
SortLevel = 1
Size = 1 2
BurstDelay = 10 15
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.05 0.05 0
Alpha2 = 0.01 0.01 5
Alpha3 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.9 0.85
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.03
VelocityDamping = 0.9 0.92
End
EmissionVelocity = OrthoEmissionVelocity
Y = -5 5
Z = 2 2
End
EmissionVolume = CylinderEmissionVolume
Radius = 50
End
Draw = DefaultDraw
End
End
FXParticleSystem TrebuchetImpactDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 3
SortLevel = 1
Size = 30 30
BurstCount = 5 5
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.8 1 5
Alpha3 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 2 5
SizeRateDamping = 0.9 0.96
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.96
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 3
Y = -0.4 0.4
Z = -1 2
End
EmissionVolume = SphereEmissionVolume
Radius = 10
End
Draw = DefaultDraw
End
End
FXParticleSystem TreeBeardAttackDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
SystemLifetime = 1
SortLevel = 1
Size = 20 20
BurstCount = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 4 5
SizeRateDamping = 0.95 0.8
AngleZ = 0 7
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.9
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 5
Y = -1 1
Z = 0 3
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:-8 Y:0 Z:0
EndPoint = X:10 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem TreebeardDustSplat
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
SlaveSystem = EmbersLite
SlavePosOffset = X:0 Y:0 Z:0
Lifetime = 50 50
SystemLifetime = 3
SortLevel = 1
Size = 1 3
BurstCount = 3 3
InitialDelay = 74 74
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.75 0.75 0
Alpha2 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 4 15
SizeRateDamping = 0.95 0.8
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.8
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 4
Y = 0 1
Z = 0 1
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:-8 Y:0 Z:0
EndPoint = X:10 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem TreeBeardDustTrail
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 45 45
Size = 3.5 7
BurstDelay = 20 20
BurstCount = 1 1
IsEmitAboveGroundOnly = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 45
End
Update = DefaultUpdate
SizeRate = 2 2
SizeRateDamping = 0.95 0.96
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.9 0.9
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OutwardEmissionVelocity
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 3
End
Draw = DefaultDraw
End
End
FXParticleSystem TreebeardSplatDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
Size = 10 25
BurstCount = 25 35
InitialDelay = 75 75
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.1 0.3 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngleZ = 0 7
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 8 12
OtherSpeed = 2 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
End
Draw = DefaultDraw
End
End
FXParticleSystem TreebeardSplatDust1
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
Size = 10 25
BurstCount = 25 35
InitialDelay = 8 8
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.1 0.3 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngleZ = 0 7
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
DriftVelocity = X:0 Y:0 Z:0.24
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 8 12
OtherSpeed = 2 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 20
End
Draw = DefaultDraw
End
End
FXParticleSystem TreeBounceDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 25 25
SystemLifetime = 25
Size = 5 5
BurstDelay = 99999 99999
BurstCount = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 0
Alpha2 = -2 0 25
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 4
End
EmissionVolume = CylinderEmissionVolume
Radius = 1
End
Draw = DefaultDraw
End
End
FXParticleSystem TreeFallDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 70 70
SystemLifetime = 1
Size = 15 20
BurstCount = 15 20
InitialDelay = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -0.25 0 70
End
Update = DefaultUpdate
SizeRate = 0.5 1
SizeRateDamping = 0.9 0.95
AngleZ = -7 7
AngularDamping = 0.99 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.6 0.5
DriftVelocity = X:0 Y:0 Z:0.2
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 20
Y = -20 20
Z = 5 5
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:0 Z:10
EndPoint = X:30 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem TreehouseDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 400 400
SystemLifetime = 5
Size = 10 25
BurstCount = 12 15
End
Color = DefaultColor
Color1 = R:136 G:128 B:79 0
Color2 = R:119 G:102 B:64 50
Color3 = R:168 G:150 B:94 100
Color4 = R:204 G:179 B:140 0
ColorScale = -20 20
End
Alpha = DefaultAlpha
Alpha2 = 0.7 0.9 3
Alpha3 = 0 0 400
End
Update = DefaultUpdate
SizeRate = 4 7
SizeRateDamping = 0.9 0.95
AngleZ = -7 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = -0.07
VelocityDamping = 0.9 0.9
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 10 20
OtherSpeed = -10 14
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Length = 10
Offset = X:0 Y:0 Z:-20
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollBashDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 3
Size = 2 2
BurstCount = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.8 0.5 5
Alpha3 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 2 5
SizeRateDamping = 0.85 0.88
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.99
End
EmissionVelocity = OrthoEmissionVelocity
X = -1.04 0
Y = -0.4 0.4
Z = -0.4 0.4
End
EmissionVolume = PointEmissionVolume
IsHollow = Yes
End
Draw = DefaultDraw
End
End
FXParticleSystem trollCageDust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
Size = 1 3
BurstDelay = 99999 99999
BurstCount = 10 15
InitialDelay = 20 20
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.75 0
Alpha2 = -2 0 100
End
Update = DefaultUpdate
SizeRate = 2 5
SizeRateDamping = 0.8 0.95
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.7 0.7
DriftVelocity = X:0.032 Y:0.064 Z:0.08
End
EmissionVelocity = CylindricalEmissionVelocity
Radial = 2 7
End
EmissionVolume = LineEmissionVolume
StartPoint = X:32 Y:-12 Z:7
EndPoint = X:70 Y:-15 Z:8
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollClubHitDust
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 30 30
SystemLifetime = 3
SortLevel = 1
Size = 1 3
BurstCount = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.75 0.75 0
Alpha2 = 0 0 30
End
Update = DefaultUpdate
SizeRate = 4 15
SizeRateDamping = 0.95 0.8
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.8
End
EmissionVelocity = OrthoEmissionVelocity
X = 2 4
Y = 0 1
Z = 0 1
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:-8 Y:0 Z:0
EndPoint = X:10 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollClubTransitionDust
System
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 3
SortLevel = 1
Size = 15 30
BurstCount = 10 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0 90
End
Update = DefaultUpdate
SizeRate = 1 1
SizeRateDamping = 0.95 0.99
AngleZ = -0.5 0.5
AngularRateZ = -0.1 0.1
AngularDamping = 0.98 0.98
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.08
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.24 0.24
Y = -0.24 0.24
Z = 0.16 0.16
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:16 Y:0 Z:0
EndPoint = X:100 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollDrmFallDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
SortLevel = 1
Size = 5 15
BurstCount = 4 8
InitialDelay = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 6
OtherSpeed = 1 2
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollDrmSplatDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
SortLevel = 1
Size = 5 15
BurstCount = 4 8
InitialDelay = 45 45
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 6
OtherSpeed = 1 2
End
EmissionVolume = PointEmissionVolume
End
Draw = DefaultDraw
End
End
FXParticleSystem trollFootDust_Snow
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 100 100
SystemLifetime = 1
SortLevel = 1
Size = 5 6
BurstCount = 7 10
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 1 1 0
Alpha2 = 0 0.5 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.8 0.8
AngleZ = 0 7
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.85
DriftVelocity = X:0 Y:0 Z:0.08
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 1
Y = -1 1
Z = 0 1
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 2
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollSplatDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
SortLevel = 1
Size = 5 15
BurstCount = 4 8
InitialDelay = 34 34
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 6
OtherSpeed = 1 2
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 12
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollSplatDust1
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
SortLevel = 1
Size = 5 15
BurstCount = 8 12
InitialDelay = 90 90
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 0.99 0.99
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.8 0.95
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -4 4
OtherSpeed = 1 0
End
EmissionVolume = LineEmissionVolume
IsHollow = Yes
StartPoint = X:-24 Y:0 Z:-12
EndPoint = X:30 Y:0 Z:-15
End
Draw = DefaultDraw
End
End
FXParticleSystem TrollSplatDust2
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 125 125
SystemLifetime = 3
Size = 5 15
BurstCount = 2 4
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha1 = 0.5 0.5 1
Alpha2 = 0 0 100
End
Update = DefaultUpdate
SizeRate = 1 3
SizeRateDamping = 0.85 0.95
AngularRateZ = -0.03 0.03
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.75 0.8
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 4 6
OtherSpeed = 1 2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:-12 Y:0 Z:-12
EndPoint = X:15 Y:0 Z:-15
End
Draw = DefaultDraw
End
End
FXParticleSystem WallConstructDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 2500
SortLevel = 1
Size = 10 10
BurstDelay = 1 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 0.5
Y = 0 0.5
Z = 0 0.5
End
EmissionVolume = BoxEmissionVolume
IsHollow = Yes
HalfSize = X:15 Y:15 Z:5
End
Draw = DefaultDraw
End
End
FXParticleSystem WallDamageDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 10
SortLevel = 1
Size = 10 10
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OutwardEmissionVelocity
Speed = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
IsHollow = Yes
Radius = 25
Length = 30
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem WallDestructionDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 75 75
SystemLifetime = 90
SortLevel = 1
Size = 10 10
BurstDelay = 1 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.15 0.35 15
Alpha3 = 0 0 75
End
Update = DefaultUpdate
SizeRate = 10 15
SizeRateDamping = 0.8 0.85
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.85 0.95
DriftVelocity = X:0 Y:0 Z:0.5
End
EmissionVelocity = OrthoEmissionVelocity
X = 0 0.5
Y = 0 0.5
Z = 0 0.5
End
EmissionVolume = CylinderEmissionVolume
Radius = 60
Offset = X:0 Y:0 Z:15
End
Draw = DefaultDraw
End
End
FXParticleSystem WatcherDeathDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 10
Size = 20 20
BurstCount = 10 10
InitialDelay = 25 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.3 5
Alpha3 = -0.25 0 90
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.85 0.88
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.99 0.99
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -1 0
End
EmissionVolume = CylinderEmissionVolume
Radius = 150
Offset = X:0 Y:0 Z:5
End
Draw = DefaultDraw
End
End
FXParticleSystem WatcherSummonDust
System
Priority = HIGH_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SystemLifetime = 20
SortLevel = 1
Size = 20 50
BurstCount = 7 11
InitialDelay = 25 25
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 10
Alpha3 = -0.5 0 50
End
Update = DefaultUpdate
SizeRate = 3 3
SizeRateDamping = 0.8 0.8
AngleZ = -3 3
AngularRateZ = -0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.95 0.99
DriftVelocity = X:0.1 Y:0 Z:0.2
End
EmissionVelocity = OutwardEmissionVelocity
Speed = -1 1
End
EmissionVolume = CylinderEmissionVolume
Radius = 120
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WatcherTentDust
System
Priority = ALWAYS_RENDER
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 90 90
SystemLifetime = 1
Size = 10 20
BurstCount = 10 10
InitialDelay = 28 28
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.3 5
Alpha3 = -0.25 0 90
End
Update = DefaultUpdate
SizeRate = 5 10
SizeRateDamping = 0.85 0.88
AngleZ = -0.25 0.25
AngularRateZ = -0.1 0.1
AngularDamping = 0.95 0.94
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.99 0.99
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Z = -2 2
End
EmissionVolume = LineEmissionVolume
EndPoint = X:100 Y:0 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem WizardBlast01_Dust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = WizardBlast01_Heat
Lifetime = 50 50
SystemLifetime = 20
Size = 15 20
BurstCount = 1 1
IsGroundAligned = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 0.5 0.75
SizeRateDamping = 1 1
AngleZ = 0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.99 1
End
EmissionVelocity = OrthoEmissionVelocity
Y = -0.5 0.5
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:-30 Z:0
EndPoint = X:0 Y:30 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem WizardBlast02_Dust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = WizardBlast02_Heat
Lifetime = 50 50
SystemLifetime = 20
Size = 20 27
BurstCount = 1 1
IsGroundAligned = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 0.5 0.75
SizeRateDamping = 1 1
AngleZ = 0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.99 1
End
EmissionVelocity = OrthoEmissionVelocity
Y = -0.5 0.5
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:-30 Z:0
EndPoint = X:0 Y:30 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem WizardBlast03_Dust
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
PerParticleAttachedSystem = WizardBlast03_Heat
Lifetime = 50 50
SystemLifetime = 20
Size = 10 15
BurstCount = 1 1
IsGroundAligned = Yes
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.5 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 1 1
AngleZ = 0.01 0.01
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
Gravity = 0.02
VelocityDamping = 0.99 1
End
EmissionVelocity = OrthoEmissionVelocity
Y = -2 2
End
EmissionVolume = LineEmissionVolume
StartPoint = X:0 Y:-30 Z:0
EndPoint = X:0 Y:30 Z:0
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudDie01
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 25 25
SystemLifetime = 90
SortLevel = 1
Size = 10 15
BurstCount = 3 3
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 10
Alpha3 = 0 0 25
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.9 0.95
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.8 0.8
Y = -0.8 0.8
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudDive
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SortLevel = 1
Size = 10 15
BurstDelay = 2 2
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.25 0.5 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.9 0.95
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.25 0.25
Y = -0.25 0.25
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudDive02
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 25 25
SystemLifetime = 30
SortLevel = 1
Size = 10 15
BurstCount = 1 4
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 10
Alpha3 = 0 0 25
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.95 0.99
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 1 3
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudIdle
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 50 50
SortLevel = 1
Size = 10 15
BurstDelay = 1 1
BurstCount = 1 1
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 10
Alpha3 = 0 0 50
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.9 0.95
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 1 1
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -0.25 0.25
Y = -0.25 0.25
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudSpawn
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 25 25
SystemLifetime = 25
SortLevel = 1
Size = 10 15
BurstCount = 1 2
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 10
Alpha3 = 0 0 25
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.9 0.95
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -1 1
Y = -1 1
Z = 2 6
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End
FXParticleSystem WyrmDustCloudUnSpawn
System
Priority = VERY_LOW_OR_ABOVE
Shader = ALPHA
ParticleName = EXsnowcloud02.tga
Lifetime = 25 25
SystemLifetime = 5
SortLevel = 1
Size = 10 15
BurstCount = 5 9
InitialDelay = 65 65
End
Color = DefaultColor
Color1 = R:255 G:255 B:255 0
End
Alpha = DefaultAlpha
Alpha2 = 0.5 0.75 10
Alpha3 = 0 0 25
End
Update = DefaultUpdate
SizeRate = 1 2
SizeRateDamping = 0.9 0.95
AngleZ = -1 1
AngularDamping = 1 1
AngularDampingXY = 1 1
End
Physics = DefaultPhysics
VelocityDamping = 0.9 0.95
DriftVelocity = X:0 Y:0 Z:0.1
End
EmissionVelocity = OrthoEmissionVelocity
X = -2 2
Y = -2 2
Z = 1 3
End
EmissionVolume = CylinderEmissionVolume
Radius = 10
Offset = X:0 Y:0 Z:10
End
Draw = DefaultDraw
End
End